1. notes

    1 year ago

    tenpercentoriginal:

    acoustic barcodes. a pattern of scratches which when scratched with any instrument, creates a complex sound which can be deciphered by an iPhone app. another interesting way for phones to read information, and an alternative to QR codes. looking forward to seeing whether any businesses can use this in a practical way, think the use of codes on a shop window is clever. check out the video.

    L.x

    acoustic barcode

    technology

    tech

    mobile

  2. notes

    1 year ago

    mghus:

To celebrate the upcoming release of Gurrr!, the Rolling Stones’ 50th anniversary great hits album, the band has teamed up with Universal Music and augmented reality specialists, Aurasma, to create a major AR campaign.
Interacting with fans around the world, consumers can use their smartphones to watch the collection’s cover star, a King Kong-esque gorilla, visit famous landmarks in 50 cities (each one representing a year the band has been in existence) and more than 3,000 locations. To participate, begin by downloading the free application, uView, point your smartphone at one of the included landmarks, and a virtual 3D animated gorilla will appear. At that point you will be given the opportunity to pre-order the album by the app. 
Not only will fans be able to pre-ordering the album, users will have the chance to win prizes by taking a photo of the gorilla in action and either emailing it to grrr@rollingstones.com or sharing it on Twitter with the hastag #Grrr! From there, the photos will be published to an interactive wall on the band’s official website and the top 50 will walk away winners. 
To read more about the Rolling Stones’ buzz-worthy global AR campaign, check out “The Rolling Stones launch world’s biggest AR campaign for Gurrr! Greatest Hits Album” by Pocket-lint.com

    mghus:

    To celebrate the upcoming release of Gurrr!, the Rolling Stones’ 50th anniversary great hits album, the band has teamed up with Universal Music and augmented reality specialists, Aurasma, to create a major AR campaign.

    Interacting with fans around the world, consumers can use their smartphones to watch the collection’s cover star, a King Kong-esque gorilla, visit famous landmarks in 50 cities (each one representing a year the band has been in existence) and more than 3,000 locations. To participate, begin by downloading the free application, uView, point your smartphone at one of the included landmarks, and a virtual 3D animated gorilla will appear. At that point you will be given the opportunity to pre-order the album by the app. 

    Not only will fans be able to pre-ordering the album, users will have the chance to win prizes by taking a photo of the gorilla in action and either emailing it to grrr@rollingstones.com or sharing it on Twitter with the hastag #Grrr! From there, the photos will be published to an interactive wall on the band’s official website and the top 50 will walk away winners. 

    To read more about the Rolling Stones’ buzz-worthy global AR campaign, check out “The Rolling Stones launch world’s biggest AR campaign for Gurrr! Greatest Hits Album” by Pocket-lint.com

    (via mghus-deactivated20131209)

    AR

    tech

    technology

    rolling stones

  3. notes

    1 year ago

  4. 1 year ago

    Microsoft Develops ‘Digits’ A 3D Gloveless Sensor

    (Source: youtube.com)

    tech

    sensor

    technology

  5. notes

    1 year ago

    futuristgerd:

    Spotlight on Africa - Mobile Statistics & Facts 2012 by praekeltfoundation Praekelt Foundation believes that mobile technology is reshaping the future of the African continent, and that we have a chance to guide that change, using this powerful new tool to improve the lives of people living in poverty and empowering them to take charge of their own wellbeing. We’ve created this video to spread the word, and we hope it helps us recruit more advocates for the power of mobile technology. The future starts here!

    mobile

    technology

    africa

    tech

  6. notes

    1 year ago

    mediaide:

    Face Arcade Trailer - OFFICIAL FULL VERSION!! (by ResnDesign)

    face arcade

    games

    tech

  7. 1 year ago

  8. notes

    1 year ago

    stuartcharles:

    Here’s a school using Aurasma augmented reality - I’m getting some ideas now. I like the idea of recording a student as they stand in front of their work, then embedding that in an image of the work. I’m thinking we should have a little gallery of student work in the new learning space. Not like a traditional display board, something different…

    Augmented Reality

    education

    tech

    technology

  9. notes

    1 year ago

    emergentfutures:

This Piece of Glass Can Store Data Forever



Data, like all things, eventually dies. Your music, your movies, your documents, your files, your computer. You don’t expect it to live forever but… what if it did? Hitachi claims that they’ve developed a new quartz glass plate that can store data forever.
Full Story: Gizmodo

    emergentfutures:

    This Piece of Glass Can Store Data Forever


    Data, like all things, eventually dies. Your music, your movies, your documents, your files, your computer. You don’t expect it to live forever but… what if it did? Hitachi claims that they’ve developed a new quartz glass plate that can store data forever.

    Full Story: Gizmodo

    tech

    technology

    data

    hitachi

  10. notes

    2 years ago

    8bitfuture:

Microsoft patent describes video games projected onto an entire room.
Microsoft’s Future Immersive Gaming System describes an idea for a gaming system that uses an HDTV as a primary display, with a peripheral image projected onto other surfaces in the room to immerse the player in the game.

The peripheral image appearing on the user’s wall will be configured to appear to be as an extension of the primary image that is shown on their TV. As a user perceives the peripheral image with the user’s peripheral vision, the user may be situationally aware of images and objects in the peripheral vision while being focused on the primary image.
In the example shown in patent FIG. 1, we see that the user is focused on the gameplay on his TV but may be aware of an approaching video game enemy from the user’s perception of the peripheral image displayed on his back wall. In some embodiments, the peripheral image is configured so that, to a user, the peripheral image appears to surround the user when projected by the environmental display. Thus, in the context of the gaming scenario shown in FIG. 1, the user may turn around and observe an enemy sneaking up from behind.

The patent goes into a lot of detail, and you can read all about it here at PatentlyApple.

    8bitfuture:

    Microsoft patent describes video games projected onto an entire room.

    Microsoft’s Future Immersive Gaming System describes an idea for a gaming system that uses an HDTV as a primary display, with a peripheral image projected onto other surfaces in the room to immerse the player in the game.

    The peripheral image appearing on the user’s wall will be configured to appear to be as an extension of the primary image that is shown on their TV. As a user perceives the peripheral image with the user’s peripheral vision, the user may be situationally aware of images and objects in the peripheral vision while being focused on the primary image.

    In the example shown in patent FIG. 1, we see that the user is focused on the gameplay on his TV but may be aware of an approaching video game enemy from the user’s perception of the peripheral image displayed on his back wall. In some embodiments, the peripheral image is configured so that, to a user, the peripheral image appears to surround the user when projected by the environmental display. Thus, in the context of the gaming scenario shown in FIG. 1, the user may turn around and observe an enemy sneaking up from behind.

    The patent goes into a lot of detail, and you can read all about it here at PatentlyApple.

    (via 8bitfuture)

    gaming

    technology

    tech

    patents